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Things you shoot
Zombies: the most basic of all hellish creations of hell. They’re back, but
this time, they’re not dressed in nice tattered uniforms. Also, they don’t all
have weapons. Some do, needless to say, but not all. We can be sure that these
former humans will have weapons and some will have chainsaws. And if they can have chainsaws, so can you. They
can also have rocket launchers. Be afraid.
Imps, those
annoying brownish guys are back in a more serious manner. Their red eyes are
scattered all over their face… literally. The new imp has a total of 10 eyes,
the better to see you with. Apart from its facelift, this beast is basic imp,
chunking fireballs at you and tearing at you if you get too close. Or if it
gets too close to you. Beware: these guys like to cling to the ceiling. |
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Also back is
the pinkie demon, quite possibly the most publicized creature from Doom III. It
holds the same basic shape, but this time, there are no eyes. The horns, or
what appear to be horns, point downward. The back legs are mechanized, creating
an innerving clunking sound on the steel decks… Clunk Clunk…
The arch-vile (shown on page 3) has been brought over from Doom II and given a
facelift. It retains its skeleton-like look, and has a number of appendages
inexplicably added. The arch-vile, for you forgetful types, summons some evil
force, who knows what, that sets you on fire from afar. This creature holds some
promising special effects. It just might be worth dying for.
The mancubus is
back, that fat ‘thing’ from Doom II with the fireball launchers in its arms.
According to Tim Willits, however, the mancubus is back in female form. Can a
womancubus compare to what set its precedent? Do we really want to see a
womancubus with rolls of fat…?
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No mention of
Revenants, Cacodemons, or pain-elementals, but something has to be coughing
up all these lost souls… Yes, those flying, flaming skulls are back. This
time, it’s not some mysterious force lending power to them. Quite to the
contrary, they rely on rocket power to propel across the room and take a
chunk of marine flesh. Or armour. Or both.
Also, we must not forget the Hell Knight (shown on page 1), a muted down
version of the Baron of Hell, the first boss in the Doom series. Apart from
its muscular, deformed, and cumbersome body, it bears little resemble to the
horned goat-thing that inspired it. The Baron of Hell, we can deduce, will
resemble this hell knight. We can also deduce that they will be the first
bosses we see in the game. We can also deduce that when you meet this guy,
you’ll have to start over… |
The spider
mastermind, the mastermind behind the Mars invasion (though not the main boss)
has already been shown in low quality, design-sketch form (shown on page 3). Indeed, it looks
slick. It could also be an Arachnotron, and that could be a plasma cannon
instead of a machine gun. It doesn’t matter which one it is, though. All you
have to know is: run like hell!
Cyberdemon,
John Carmack’s favourite demon, is sure to return. Quite possibly the most
enduring off all of hell’s creations… No further comment. Just play ‘Tower of
Babel’.
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