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Things you shoot
 
Zombies: the most basic of all hellish creations of hell. They’re back, but this time, they’re not dressed in nice tattered uniforms. Also, they don’t all have weapons. Some do, needless to say, but not all. We can be sure that these former humans will have weapons and some will have chainsaws. And if they can have chainsaws, so can you. They can also have rocket launchers. Be afraid.

    Imps, those annoying brownish guys are back in a more serious manner. Their red eyes are scattered all over their face… literally. The new imp has a total of 10 eyes, the better to see you with. Apart from its facelift, this beast is basic imp, chunking fireballs at you and tearing at you if you get too close. Or if it gets too close to you. Beware: these guys like to cling to the ceiling.

Zombie

    Also back is the pinkie demon, quite possibly the most publicized creature from Doom III. It holds the same basic shape, but this time, there are no eyes. The horns, or what appear to be horns, point downward. The back legs are mechanized, creating an innerving clunking sound on the steel decks… Clunk Clunk…

    The arch-vile (shown on page 3) has been brought over from Doom II and given a facelift. It retains its skeleton-like look, and has a number of appendages inexplicably added. The arch-vile, for you forgetful types, summons some evil force, who knows what, that sets you on fire from afar. This creature holds some promising special effects. It just might be worth dying for.

    The mancubus is back, that fat ‘thing’ from Doom II with the fireball launchers in its arms. According to Tim Willits, however, the mancubus is back in female form. Can a womancubus compare to what set its precedent? Do we really want to see a womancubus with rolls of fat…?

A Lost Soul ?     No mention of Revenants, Cacodemons, or pain-elementals, but something has to be coughing up all these lost souls… Yes, those flying, flaming skulls are back. This time, it’s not some mysterious force lending power to them. Quite to the contrary, they rely on rocket power to propel across the room and take a chunk of marine flesh. Or armour. Or both.

    Also, we must not forget the Hell Knight (shown on page 1), a muted down version of the Baron of Hell, the first boss in the Doom series. Apart from its muscular, deformed, and cumbersome body, it bears little resemble to the horned goat-thing that inspired it. The Baron of Hell, we can deduce, will resemble this hell knight. We can also deduce that they will be the first bosses we see in the game. We can also deduce that when you meet this guy, you’ll have to start over…

    The spider mastermind, the mastermind behind the Mars invasion (though not the main boss) has already been shown in low quality, design-sketch form (shown on page 3). Indeed, it looks slick. It could also be an Arachnotron, and that could be a plasma cannon instead of a machine gun. It doesn’t matter which one it is, though. All you have to know is: run like hell!

    Cyberdemon, John Carmack’s favourite demon, is sure to return. Quite possibly the most enduring off all of hell’s creations… No further comment. Just play ‘Tower of Babel’.

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